Weights or skinning allow individual vertices in a mesh to be attached to different bones.A bounding box is a polygon that is attached to a bone.It can pack images into a texture atlas or spritesheets.Skins feature allow switching between sets of attachments. Spine can import data in its JSON or binary formats.Define paths using composite Bézier splines, then constrain bones to follow them.Spine also can export AVI or QuickTime video.It can export animated GIFs, PNG or JPEG image sequences.Constraints can be defined to animate using inverse kinematics.Edit animations while seeing exactly how they will behave at runtime.Ability to deform the image with Free-Form Deformation (FFD).The graph represents bezier curves for interpolation between keys.Meshes can specify a polygon inside your image.The dopesheet feature is at the heart of animating. Spine 2D Pro Full Version Features Software
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